Taylor Clark profiles Jonathon Blow and the state of videogames only a little hyperbolically. The Witness is apparently about existential awareness of ourselves and the world around us— using Blow’s mind and reality as the medium.
Beyond the joy itself, beyond the endlessly stimulating growth through collaboration, the real reason I compose music is the hope of connecting with someone.
Many low intensity gamma radiation beams converge on a single point in three dimensional space to ablate brain tissue, meanwhile a protective helmet affixed to the skull prevents midsurgical jitters.
Soundtrack from the iPad game Sword & Sorcery, which I can’t play, but it looks interesting. Supposedly the music is the best part; at least we have that. Since the website is impossible to navigate, this is the app store link.
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