Telescopic Text – Looking for a browser/browser addon to this effect some day
Parallax view – imagine being able to take and then view 3D images like this by tilting your phone around. A commenter from hackernews points out that instead of guessing the parallax and faking the extra data required when converting flat images to 3D, this additional information can come from the slightly varied perspectives generated by your hand shaking as you take the photo.
How do CAT scans work? – The slices are different than you’d think
I really enjoyed playing Gone Home. There are a multitude of subtle cues and silent mechanics which together create a wonderful marriage of game and story. One complaint is that the house is ugly.
Some videos of varying topics. In part because I’ve randomly come across good videos lately, partly because of finding vimeo staff picks (really cool stuff on there). Updated when you least expect it:
- Gabe Newell: Reflections of a Video Game Maker
- Folding Space-Time – Vi Hart
- The Break Room Interviews: Jonathan Blow – Really like Mr Blow and what he does, but man is he prolix.
- The Reward
- “He Was a Sweet Man”
- Adam and Dog
- The Vein/Magma
- The History of Typography
- Crater Face
- Requiem for Romance
- Cicada Princess
- UFFIE – Difficult
- Sparkles and Wine
- Ice Crystal Timelapse
- Slow Life
- A rather lovely thing
- Cosmic Flower
Taylor Clark profiles Jonathon Blow and the state of videogames only a little hyperbolically. The Witness is apparently about existential awareness of ourselves and the world around us— using Blow’s mind and reality as the medium.
Beyond the joy itself, beyond the endlessly stimulating growth through collaboration, the real reason I compose music is the hope of connecting with someone.
Don’t forget to ask questions.